Chapter07Historical overview
Play, everywhere
The shape of a console keeps changing.
2017to the present / approximate chapter boundaries
Hybrid hardware lets the same game move between a television and a handheld screen. Home consoles use solid-state storage to cut waiting and more detailed haptics to convey what happens on screen. This period remains open-ended.
This is a historical overview. The full console profiles and researched game selections for this period have not been published yet.
Read our complete 16-bit chapterSources and further reading2 references
- Nintendo company history ↗Nintendo · Accessed 2026-10-27
Japanese hardware introduction years; also used for later-era context.
- PlayStation history: PS5 and PS VR2 ↗Sony Interactive Entertainment · Accessed 2026-10-27
Solid-state storage, haptics and contemporary console design.